Shark

$\floor{image1=shark_furry.png|caption1=The shark when it is protruding into the elevator.|length=30 seconds|dangerous=No (Shark furry scenario), Yes (pure damage scenario)}$ Shark is the 28 th floor in the Elevator Universe. It is 30 seconds long.

Plot
A sign appears at the elevator exit when the floor loads, saying that you need to have graphics on 8 or above to see the actual floor. The floor itself is an ocean environment, with pieces of coral and fish seen from the elevator. A large shark slowly moves towards the elevator as the floor plays through, while the classic theme from the movie Jaws plays in the background. When the timer hits 10 seconds the shark reaches the elevator, poking its head through. Two scenarios can happen in this case.

Scenario 1 - Shark Furry
When the shark pokes into the elevator, any players standing nearby it will have their avatar changed into a shark furry outfit of a random color.

Scenario 2 - Pure Damage
The shark, instead of turning nearby players into furries, will instead deal small amounts of damage at a very fast tick rate, draining players health quickly before killing them.

Trivia

 * Enabling Phantom Mode or having a Forcefield active will protect players from taking damage from the shark. If the Shark Furry scenario occurs, though, they will still be turned into a shark furry regardless.